Editor v2.1.13
Release date: 30.07.2026
Improvements
- Image sequence playback — the editor preview and exported graphics now use one shared playback runtime, so an exported sequence plays with the same start and end time, the same frame order and the same timing as the preview.
- Image sequence reliability — a frame is painted only once it has finished decoding, so frames no longer paint out of order and the object no longer goes blank between frame swaps, which matters most for large frames. Seeking and scrubbing backwards show the correct frame, memory stays bounded on long sequences, and a sequence is blank before its first frame and after its last frame instead of holding the last frame, unless another animation follows.
- Data source refresh on slow connections — the refresh interval is no longer fixed: when a request takes longer than the configured interval, refreshing continues at a slower pace instead of stopping. On very slow connections refreshing can still stall, and work on this continues.
Bug fixes
- Exported assets: Only assets actually used in a graphic are written to the exported file’s asset metadata. A sequence removed from a graphic and unused library assets are no longer included, and the export makes no requests for them.